MANAGEMENT MODEL FOR CONSTRUCTION WASTE PRODUCED IN THE CITY OF RIO DE JANEIRO
Background: A new management model for construction and demolition waste (CDW) was proposed for the city of Rio de Janeiro, hence waste the city planning area estimated generation; the results were compared with the data published by COMLURB and SNIS through the statistics tests was proved that CDW had been dispersed, which support the hypothesis that the current model cause dispersion of the rubble. Aim: This study proposes a new management model for CDW to the city, according to regions where occur the higher production of rubble. Methods: The estimation of rubble was obtained through the issued licenses from 2006 to 2020 published by SMPU. The quantification of rubble in the city was carried out by adopting the generation indicator from licensed construction activities. The amount of CDW published by COMLURB and SNIS was compared through statistics tests ANOVA and T-Test, the second period from 2006 to 2020 and 2011 to 2020. To measure the area to implant a CDW recycling plant, criteria from production capacity were used. Results: ANOVA test to data from 2006 to 2020 and 2011 to 2020, according to a confidence interval of 95%, found the P value 0.589 and 0.022, respectively, it was verified that the significant difference is between data from COMLURB and Estimated. The T-test was applied from the same period in data from SNIS and estimated the P values 0.399 and 0.014. Discussion: The data from Estimating between 2006 and 2020 showed the best representation. The Área de Planejamento – AP (Planning Area) 4 was where 50.70% of the total rubble, after the AP 3 with 17.66%, the AP 5 was estimated at 16.59%, last of all, AP 2 and AP 1 were calculated the generation of 8.28% and 6.77%, respectively. Therefore, sizing the CDW recycling producing 361,99.00 tons per year demands an area of 32,397.50 m². Conclusions: It was concluded that the receipt of CDW in transfer stations managed by COMLURB is not allowed; therefore, the need to create a construction waste recycling plant was presented, to this end, it is necessary to have an available area of approximately 32,397.50 m².
Read ArticleINTERACTIVE 3D RECONSTRUCTION AND DLT CAMERA CALIBRATION: A MANUAL REGISTRATION APPROACH
Background: This paper presents a straightforward and intuitive method for interactive 3D reconstruction and Direct Linear Transformation (DLT) camera calibration using a single image of a structured scene with known object dimensions. The method relies on manual registration of pairs of points on both the image and the terrain, allowing for precise alignment and calibration. Aim: By utilizing this method, users can easily reconstruct 3D scenes and calibrate cameras without the need for complex algorithms or extensive computational resources. Our approach offers a user-friendly solution for 3D reconstruction and camera calibration, making it accessible to a wider audience and applicable in a range of fields such as computer vision, augmented reality, and virtual reality. Methods: This work primarily focuses on the determination of the projection matrix, which plays a crucial role in mapping 3D points onto a 2D image plane. The projection matrix encapsulates both the intrinsic parameters of the camera (such as focal length and optical center) and the extrinsic parameters (such as camera position and orientation in the world coordinate system). By accurately determining the projection matrix, we can effectively project 3D points onto the 2D image plane, enabling tasks like 3D reconstruction, camera localization, and augmented reality applications. Results: We present experimental results obtained from testing the method on an image of a known object, demonstrating its effectiveness and accuracy in producing realistic 3D reconstructions. Discussion: The method's reliance on manual registration of point pairs allows for precise alignment and calibration without the need for complex algorithms or extensive computational resources. This user-friendly approach makes 3D reconstruction and camera calibration accessible to a wider audience and applicable in various fields. Conclusions: Overall, our approach offers a practical and accessible solution for 3D reconstruction and camera calibration, expanding the potential applications in computer vision, augmented reality, and virtual reality.
Read ArticleWASTE FRYING OIL TRANSESTERIFICATION TREATED BY STEAM DRAG METHOD
Demand for diversified biodiesel feedstocks is high and increasing, but few are viable for large-scale production, and many of those selected compete with other sectors of the chemical industry. To improve energy and environmental sustainability, fatty acids from waste oils that are improperly disposed of and pollute the environment can be used for transesterification reactions. However, they need treatment to achieve high conversion rates. In this context, the aim of this work was to perform and analyze the treatment of residual frying oil with the evaporation and entrainment process, aiming at its use as raw material to obtain biodiesel (methyl esters) by a transesterification reaction. The physicochemical properties of the residual oil after treatment were characterized by moisture content, pH and the acidity, saponification, iodine, and peroxide index. The conversion rate of the residual oil to methyl esters was determined by 1H NMR analysis. After the treatment, the method of analysis of variance showed that the oil obtained a significant reduction of the saponification, iodine, peroxide and acidity indexes, being the acidity reduced from 9.36 to 7.85 mg KOH g-1. The moisture content of 0.733% and elevation of pH to 8.0. The conversion rate of fatty acid biodiesel of residual oil was 79.3 %, lower value of standards norms (ASTM, 2005; EN, 2008; ANP, 2014), showing that the assigned methodology for frying residual oil is inefficient in biodiesel production.
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